Showing 1361 moves
Rage Fist
[ RAGEFIST ]
#706
The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.
Rage Powder
[ RAGEPOWDER ]
#707
The user scatters a cloud of irritating powder to draw attention. Opponents aim only at the user.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 3
Additional Info
Target: User
Func: 0x117
Effect: 0%
Flags
Raging Bull
[ RAGINGBULL ]
#708
The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break Light Screen and Reflect.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x258
Effect: 0%
Flags
Raging Fury
[ RAGINGFURY ]
#709
The user rampages around spewing flames for two to three turns. The user then becomes confused.
Move Stats
Power: 120
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: RandomOpposing
Func: 0x0D2
Effect: 0%
Flags
—
Raging Souls
[ RAGINGSOULS ]
#1330
The user releases rampaging souls of the past at the target. The recoil harshly lowers the user's Sp. Atk stat.
Move Stats
Power: 130
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x03F
Effect: 0%
Flags
—
Raid Kick
[ RAIDKICK ]
#1050
The user kicks the target twice in a row with swarm power. It may also flinch the target.
Move Stats
Power: 40
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 20%
Flags
Rain Dance
[ RAINDANCE ]
#710
Summons rain for five turns, powering up Water-type moves and weakening Fire-type moves.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: UserSide
Func: 0x100
Effect: 0%
Flags
Rapid River
[ RAPIDRIVER ]
#1097
The user attacks with a surge of water that hits the target twice.
Move Stats
Power: 45
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0BD
Effect: 0%
Flags
Rapid Spin
[ RAPIDSPIN ]
#711
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. This raises the user's Speed too.
Move Stats
Power: 50
Accuracy: 100
PP: 40
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x110
Effect: 100%
Flags
Razor Leaf
[ RAZORLEAF ]
#712
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
Move Stats
Power: 55
Accuracy: 95
PP: 25
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
Razor Shell
[ RAZORSHELL ]
#713
The user cuts the target with sharp shells. This may also lower the target's Defense stat.
Move Stats
Power: 75
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x043
Effect: 50%
Flags
Razor Wind
[ RAZORWIND ]
#714
Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C3
Effect: 0%
Flags
Ready or Not
[ READYORNOT ]
#1312
The user turns around. In the next turn the the target is struck by the user. This may also make the target flinch.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
Recover
[ RECOVER ]
#715
Regenerating their own cells, the user restores up to half of their max HP.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x0D5
Effect: 0%
Recycle
[ RECYCLE ]
#716
The user recycles a held item that has been used in battle so it can be used again.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x0F6
Effect: 0%
Flags
Reflect
[ REFLECT ]
#717
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: BothSides
Func: 0x0A2
Effect: 0%
Reflect Type
[ REFLECTTYPE ]
#718
The user reflects the target's type, becoming the same type as the target.
Move Stats
Power: 0
Accuracy: 0
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x062
Effect: 0%
Flags
Refresh
[ REFRESH ]
#719
The user rests to cure themselves of a poisoning, burn, or paralysis.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: User
Func: 0x018
Effect: 0%
Flags
Relentless Clobber
[ RELENTLESSCLOBBER ]
#1192
The user hammers two to five times in a row into the target with no mercy.
Move Stats
Power: 25
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C0
Effect: 0%
Flags
Relic Song
[ RELICSONG ]
#720
The user appeals to the targets' hearts with an ancient song. This may also induce sleep.
Move Stats
Power: 75
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x003
Effect: 10%
Flags
Rage Fist
RAGEFIST
The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.
Power
50
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x268
contact
punchmove
#706
Rage Powder
RAGEPOWDER
The user scatters a cloud of irritating powder to draw attention. Opponents aim only at the user.
Power
0
Accuracy
0
PP
20
Priority
3
Target:
User
Func:
0x117
powdermove
#707
Raging Bull
RAGINGBULL
The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break Light Screen and Reflect.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x258
contact
#708
Raging Fury
RAGINGFURY
The user rampages around spewing flames for two to three turns. The user then becomes confused.
Power
120
Accuracy
100
PP
10
Priority
0
Target:
RandomOpposing
Func:
0x0D2
#709
Raging Souls
RAGINGSOULS
The user releases rampaging souls of the past at the target. The recoil harshly lowers the user's Sp. Atk stat.
Power
130
Accuracy
100
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x03F
#1330
Raid Kick
RAIDKICK
The user kicks the target twice in a row with swarm power. It may also flinch the target.
Power
40
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
TBA
Effect:
20%
contact
kickingmove
flinchmove
WIP
#1050
Rain Dance
RAINDANCE
Summons rain for five turns, powering up Water-type moves and weakening Fire-type moves.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
UserSide
Func:
0x100
weathermove
#710
Rapid River
RAPIDRIVER
The user attacks with a surge of water that hits the target twice.
Power
45
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x0BD
multihitmove
contact
launchermove
#1097
Rapid Spin
RAPIDSPIN
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. This raises the user's Speed too.
Power
50
Accuracy
100
PP
40
Priority
0
Target:
SingleNonUser
Func:
0x110
Effect:
100%
contact
#711
Razor Leaf
RAZORLEAF
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
Power
55
Accuracy
95
PP
25
Priority
0
Target:
SingleNonUser
Func:
0x000
highcrit
#712
Razor Shell
RAZORSHELL
The user cuts the target with sharp shells. This may also lower the target's Defense stat.
Power
75
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x043
Effect:
50%
contact
#713
Razor Wind
RAZORWIND
Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Power
80
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0C3
highcrit
windmove
slicingmove
airmove
WIP
#714
Ready or Not
READYORNOT
The user turns around. In the next turn the the target is struck by the user. This may also make the target flinch.
Power
80
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
TBA
contact
twoturnmove
flinchmove
#1312
Recover
RECOVER
Regenerating their own cells, the user restores up to half of their max HP.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
User
Func:
0x0D5
healingmove
snatchable
nonmirror
bypassprotect
#715
Recycle
RECYCLE
The user recycles a held item that has been used in battle so it can be used again.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
User
Func:
0x0F6
snatchable
nonmirror
bypassprotect
#716
Reflect
REFLECT
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Power
0
Accuracy
0
PP
20
Priority
0
Target:
BothSides
Func:
0x0A2
snatchable
nonmirror
bypassprotect
screenmove
#717
Reflect Type
REFLECTTYPE
The user reflects the target's type, becoming the same type as the target.
Power
0
Accuracy
0
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x062
nonmirror
#718
Refresh
REFRESH
The user rests to cure themselves of a poisoning, burn, or paralysis.
Power
0
Accuracy
0
PP
20
Priority
0
Target:
User
Func:
0x018
snatchable
nonmirror
bypassprotect
#719
Relentless Clobber
RELENTLESSCLOBBER
The user hammers two to five times in a row into the target with no mercy.
Power
25
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x0C0
multihitmove
hammermove
contact
#1192
Relic Song
RELICSONG
The user appeals to the targets' hearts with an ancient song. This may also induce sleep.
Power
75
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x003
Effect:
10%
soundmove
#720