Showing 1361 moves
GROUND
physical
Precipice Blades
[ PRECIPICEBLADES ]
#674
The user attacks by manifesting the power of the land in fearsome blades of stone.
Move Stats
Power: 120
Accuracy: 85
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
NORMAL
PHYSICAL
Present
[ PRESENT ]
#675
The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
Move Stats
Power: 1
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x094
Effect: 0%
Flags
DRAGON
PHYSICAL
Primal Beam
[ PRIMALBEAM ]
#1078
The user attachs with a powerful beam of ancient origin. This may raise the user's attack.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 20%
GROUND
PHYSICAL
Primitive Strike
[ PRIMITIVESTRIKE ]
#1147
The user moves last and hammers the target with mighty strikes.
Move Stats
Power: 120
Accuracy: 95
PP: 5
Priority: -2
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
PSYCHIC
SPECIAL
Prismatic Laser
[ PRISMATICLASER ]
#676
The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.
Move Stats
Power: 160
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C2
Effect: 0%
Flags
NORMAL
status
Protect
[ PROTECT ]
#677
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 4
Additional Info
Target: User
Func: 0x0AA
Effect: 0%
Flags
NUCLEAR
special
Proton Beam
[ PROTONBEAM ]
#678
The user unleashes a powerful, radioactive pulse on the enemy. It lowers the user's Special Attack by two stages.
Move Stats
Power: 130
Accuracy: 90
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x03F
Effect: 0%
Flags
PSYCHIC
special
Psybeam
[ PSYBEAM ]
#679
The target is attacked with a peculiar ray. This may also leave the target confused.
Move Stats
Power: 65
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x013
Effect: 10%
PSYCHIC
physical
Psyblade
[ PSYBLADE ]
#680
The user rends the target with an ethereal blade. This move's power is boosted if the user is on Electric Terrain.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
NORMAL
status
Psych Up
[ PSYCHUP ]
#688
The user hypnotizes themselves into copying any stat change made by the target.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x055
Effect: 0%
Flags
PSYCHIC
SPECIAL
Psyche Terror
[ PSYCHETERROR ]
#1221
A burst of psychic energy hits adjacent opponents. Has a chance to burn.
Move Stats
Power: 60
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: AllOpposing
Func: 0x00A
Effect: 10%
Flags
PSYCHIC
special
Psychic
[ PSYCHIC ]
#681
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x046
Effect: 10%
Flags
PSYCHIC
physical
Psychic Fangs
[ PSYCHICFANGS ]
#682
The user bites the target with psychic capabilities. This can also destroy Light Screen and Reflect.
Move Stats
Power: 85
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x10A
Effect: 0%
PSYCHIC
special
Psychic Noise
[ PSYCHICNOISE ]
#683
Damages the target and prevents it from healing for two turns.
Move Stats
Power: 75
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x287
Effect: 100%
PSYCHIC
status
Psychic Terrain
[ PSYCHICTERRAIN ]
#684
Summoning psychic energies, the user turns the battlefield into Psychic Terrain for five turns.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: UserSide
Func: 0x168
Effect: 0%
Flags
PSYCHIC
special
Psycho Boost
[ PSYCHOBOOST ]
#685
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
Move Stats
Power: 140
Accuracy: 90
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x03F
Effect: 100%
Flags
PSYCHIC
physical
Psycho Cut
[ PSYCHOCUT ]
#686
The user tears at the target with blades formed by psychic power. Critical hits land more easily.
Move Stats
Power: 70
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
PSYCHIC
status
Psycho Shift
[ PSYCHOSHIFT ]
#687
Using their psychic power of suggestion, the user transfers status conditions to the target.
Move Stats
Power: 0
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x01B
Effect: 0%
Flags
PSYCHIC
PHYSICAL
Psychokinetic Slam
[ PSYCHOKINETICSLAM ]
#1311
The user shrouds itself in psychic energy and crashes into the target. This damages the user quite a lot.
Move Stats
Power: 120
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0FB
Effect: 0%
PSYCHIC
PHYSICAL
Psyshield Bash
[ PSYSHIELDBASH ]
#689
Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat.
Move Stats
Power: 90
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x01D
Effect: 100%
Flags
GROUND physical
Precipice Blades
PRECIPICEBLADES
The user attacks by manifesting the power of the land in fearsome blades of stone.
Power
120
Accuracy
85
PP
10
Priority
0
Target: SingleNonUser
Func: 0x000
#674
NORMAL PHYSICAL
Present
PRESENT
The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
Power
1
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x094
#675
DRAGON PHYSICAL
Primal Beam
PRIMALBEAM
The user attachs with a powerful beam of ancient origin. This may raise the user's attack.
Power
90
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: TBA
Effect: 20%
launchermove beammove WIP
#1078
GROUND PHYSICAL
Primitive Strike
PRIMITIVESTRIKE
The user moves last and hammers the target with mighty strikes.
Power
120
Accuracy
95
PP
5
Priority
-2
Target: SingleNonUser
Func: 0x000
contact hammermove
#1147
PSYCHIC SPECIAL
Prismatic Laser
PRISMATICLASER
The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.
Power
160
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x0C2
launchermove
#676
NORMAL status
Protect
PROTECT
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Power
0
Accuracy
0
PP
10
Priority
4
Target: User
Func: 0x0AA
protectmove
#677
NUCLEAR special
Proton Beam
PROTONBEAM
The user unleashes a powerful, radioactive pulse on the enemy. It lowers the user's Special Attack by two stages.
Power
130
Accuracy
90
PP
5
Priority
0
Target: SingleNonUser
Func: 0x03F
beammove
#678
PSYCHIC special
Psybeam
PSYBEAM
The target is attacked with a peculiar ray. This may also leave the target confused.
Power
65
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x013
Effect: 10%
launchermove beammove
#679
PSYCHIC physical
Psyblade
PSYBLADE
The user rends the target with an ethereal blade. This move's power is boosted if the user is on Electric Terrain.
Power
80
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x000
slicingmove
#680
NORMAL status
Psych Up
PSYCHUP
The user hypnotizes themselves into copying any stat change made by the target.
Power
0
Accuracy
0
PP
10
Priority
0
Target: SingleNonUser
Func: 0x055
#688
PSYCHIC SPECIAL
Psyche Terror
PSYCHETERROR
A burst of psychic energy hits adjacent opponents. Has a chance to burn.
Power
60
Accuracy
90
PP
10
Priority
0
Target: AllOpposing
Func: 0x00A
Effect: 10%
burnmove
#1221
PSYCHIC special
Psychic
PSYCHIC
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
Power
90
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x046
Effect: 10%
fieldmoves
#681
PSYCHIC physical
Psychic Fangs
PSYCHICFANGS
The user bites the target with psychic capabilities. This can also destroy Light Screen and Reflect.
Power
85
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x10A
contact bitemove
#682
PSYCHIC special
Psychic Noise
PSYCHICNOISE
Damages the target and prevents it from healing for two turns.
Power
75
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x287
Effect: 100%
soundmove moverestrictionmove
#683
PSYCHIC status
Psychic Terrain
PSYCHICTERRAIN
Summoning psychic energies, the user turns the battlefield into Psychic Terrain for five turns.
Power
0
Accuracy
0
PP
10
Priority
0
Target: UserSide
Func: 0x168
#684
PSYCHIC special
Psycho Boost
PSYCHOBOOST
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
Power
140
Accuracy
90
PP
5
Priority
0
Target: SingleNonUser
Func: 0x03F
Effect: 100%
#685
PSYCHIC physical
Psycho Cut
PSYCHOCUT
The user tears at the target with blades formed by psychic power. Critical hits land more easily.
Power
70
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x000
highcrit
#686
PSYCHIC status
Psycho Shift
PSYCHOSHIFT
Using their psychic power of suggestion, the user transfers status conditions to the target.
Power
0
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x01B
#687
PSYCHIC PHYSICAL
Psychokinetic Slam
PSYCHOKINETICSLAM
The user shrouds itself in psychic energy and crashes into the target. This damages the user quite a lot.
Power
120
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x0FB
contact RECOILMOVE
#1311
PSYCHIC PHYSICAL
Psyshield Bash
PSYSHIELDBASH
Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat.
Power
90
Accuracy
90
PP
10
Priority
0
Target: SingleNonUser
Func: 0x01D
Effect: 100%
contact
#689