Showing 1361 moves
Safeguard
[ SAFEGUARD ]
#749
The user creates a protective field that prevents status conditions for five turns.
Move Stats
Power: 0
Accuracy: 0
PP: 25
Priority: 0
Additional Info
Target: BothSides
Func: 0x01A
Effect: 0%
Flags
Salt Cure
[ SALTCURE ]
#750
The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move.
Move Stats
Power: 40
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x269
Effect: 0%
Flags
—
Sand Attack
[ SANDATTACK ]
#751
Sand is hurled in the target's face, reducing the target's Accuracy.
Move Stats
Power: 0
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x047
Effect: 0%
Flags
Sand Blast
[ SANDBLAST ]
#1377
The user blasts the target with sand damaging and traping them for four to five turns.
Move Stats
Power: 100
Accuracy: 85
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0CF
Effect: 0%
Flags
—
Sand Tomb
[ SANDTOMB ]
#754
The user traps the target inside a harshly raging sandstorm for four to five turns.
Move Stats
Power: 35
Accuracy: 85
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0CF
Effect: 0%
Flags
Sandsear Storm
[ SANDSEARSTORM ]
#752
The user attacks by wrapping targets in fierce winds and searingly hot sand. This may also leave them with a burn.
Sandstorm
[ SANDSTORM ]
#753
A five-turn sandstorm is summoned to hurt all combatants except the Rock-, Ground-, and Steel-types.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: UserSide
Func: 0x101
Effect: 0%
Flags
Sappy Seed
[ SAPPYSEED ]
#755
The user scatters seeds to attack the target. The seeds drain the target's HP every turn.
Move Stats
Power: 100
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x275
Effect: 0%
Flags
Savage Spin-Out
[ SAVAGESPINOUT ]
#756
The user binds the target with full force with threads of silk that the user spits using its Z-Power.
Move Stats
Power: 100
Accuracy: 0
PP: 0
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
Scald
[ SCALD ]
#757
The user shoots boiling hot water at the target. This may also leave the target with a burn.
Move Stats
Power: 80
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00A
Effect: 30%
Flags
Scale Shot
[ SCALESHOT ]
#758
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Move Stats
Power: 25
Accuracy: 90
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x202
Effect: 100%
Flags
Scaly Scorn
[ SCALYSCORN ]
#759
The user scorns the enemy with draconig energy and boosts its Sp. Atk stat by one.
Move Stats
Power: 75
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x020
Effect: 100%
Flags
—
Scary Face
[ SCARYFACE ]
#760
The user inflicts fear to the target with a scary face and harshly lower its Speed stat.
Scatter Blast
[ SCATTERBLAST ]
#1085
The user launches sharp rocks at the target. This also leaves rocks floating around at the opposing side.
Move Stats
Power: 65
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
Scorched Earth
[ SCORCHEDEARTH ]
#1316
The user leaves the earth below the target scorched. This may also leave the target burned. This move is Ground- and Fire-type simultaneously.
Move Stats
Power: 70
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 10%
Flags
Scorching Sands
[ SCORCHINGSANDS ]
#761
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Move Stats
Power: 70
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00A
Effect: 30%
Flags
Scratch
[ SCRATCH ]
#762
Hard, pointed, sharp claws rake the target to inflict damage.
Move Stats
Power: 40
Accuracy: 100
PP: 35
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
Screech
[ SCREECH ]
#763
An earsplitting screech harshly lowers the target's Defense stat.
Searing Shot
[ SEARINGSHOT ]
#764
The user torches everything around in an inferno of scarlet flames. This may burn those hit.
Move Stats
Power: 100
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: AllNonUser
Func: 0x00A
Effect: 30%
Flags
Searing Void
[ SEARINGVOID ]
#766
Abyssal flames flare up, damaging every other Pokémon around the user and burning them.
Move Stats
Power: 40
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: AllNonUser
Func: 0x00A
Effect: 100%
Flags
—
Safeguard
SAFEGUARD
The user creates a protective field that prevents status conditions for five turns.
Power
0
Accuracy
0
PP
25
Priority
0
Target:
BothSides
Func:
0x01A
snatchable
nonmirror
bypassprotect
WIP
#749
Salt Cure
SALTCURE
The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move.
Power
40
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x269
#750
Sand Attack
SANDATTACK
Sand is hurled in the target's face, reducing the target's Accuracy.
Power
0
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x047
magiccoat
#751
Sand Blast
SANDBLAST
The user blasts the target with sand damaging and traping them for four to five turns.
Power
100
Accuracy
85
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0CF
#1377
Sand Tomb
SANDTOMB
The user traps the target inside a harshly raging sandstorm for four to five turns.
Power
35
Accuracy
85
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x0CF
trappingmove
#754
Sandsear Storm
SANDSEARSTORM
The user attacks by wrapping targets in fierce winds and searingly hot sand. This may also leave them with a burn.
Power
100
Accuracy
80
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x00A
Effect:
30%
windmove
burnmove
#752
Sandstorm
SANDSTORM
A five-turn sandstorm is summoned to hurt all combatants except the Rock-, Ground-, and Steel-types.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
UserSide
Func:
0x101
windmove
#753
Sappy Seed
SAPPYSEED
The user scatters seeds to attack the target. The seeds drain the target's HP every turn.
Power
100
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x275
nonmirror
drainingmove
#755
Savage Spin-Out
SAVAGESPINOUT
The user binds the target with full force with threads of silk that the user spits using its Z-Power.
Power
100
Accuracy
0
PP
0
Priority
0
Target:
SingleNonUser
Func:
0x000
zmove
#756
Scald
SCALD
The user shoots boiling hot water at the target. This may also leave the target with a burn.
Power
80
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x00A
Effect:
30%
burnmove
#757
Scale Shot
SCALESHOT
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
Power
25
Accuracy
90
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x202
Effect:
100%
contact
#758
Scaly Scorn
SCALYSCORN
The user scorns the enemy with draconig energy and boosts its Sp. Atk stat by one.
Power
75
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x020
Effect:
100%
#759
Scary Face
SCARYFACE
The user inflicts fear to the target with a scary face and harshly lower its Speed stat.
Power
0
Accuracy
100
PP
40
Priority
0
Target:
SingleNonUser
Func:
TBA
magiccoat
WIP
#760
Scatter Blast
SCATTERBLAST
The user launches sharp rocks at the target. This also leaves rocks floating around at the opposing side.
Power
65
Accuracy
100
PP
5
Priority
0
Target:
SingleNonUser
Func:
TBA
launchermove
WIP
#1085
Scorched Earth
SCORCHEDEARTH
The user leaves the earth below the target scorched. This may also leave the target burned. This move is Ground- and Fire-type simultaneously.
Power
70
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
TBA
Effect:
10%
burnmove
#1316
Scorching Sands
SCORCHINGSANDS
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
Power
70
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x00A
Effect:
30%
contact
launchermove
burnmove
#761
Scratch
SCRATCH
Hard, pointed, sharp claws rake the target to inflict damage.
Power
40
Accuracy
100
PP
35
Priority
0
Target:
SingleNonUser
Func:
0x000
contact
#762
Screech
SCREECH
An earsplitting screech harshly lowers the target's Defense stat.
Power
0
Accuracy
85
PP
40
Priority
0
Target:
SingleNonUser
Func:
0x04C
soundmove
magiccoat
#763
Searing Shot
SEARINGSHOT
The user torches everything around in an inferno of scarlet flames. This may burn those hit.
Power
100
Accuracy
100
PP
5
Priority
0
Target:
AllNonUser
Func:
0x00A
Effect:
30%
launchermove
#764
Searing Void
SEARINGVOID
Abyssal flames flare up, damaging every other Pokémon around the user and burning them.
Power
40
Accuracy
100
PP
5
Priority
0
Target:
AllNonUser
Func:
0x00A
Effect:
100%
#766