Showing 1361 moves
Malignant Chain
[ MALIGNANTCHAIN ]
#532
The user pours toxins into the target with chains. May leave the target badly poisoned.
Move Stats
Power: 100
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x006
Effect: 50%
Flags
Malodor
[ MALODOR ]
#1363
The user unleashes a toxic stench. This leaves the opposing side poisoned.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: AllOpposing
Func: 0x005
Effect: 100%
Flags
Mat Block
[ MATBLOCK ]
#533
The user shields themselves and allies from damaging moves with a mat. Does not stop status moves.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 1
Additional Info
Target: BothSides
Func: 0x154
Effect: 0%
Flags
Matcha Gotcha
[ MATCHAGOTCHA ]
#534
The user blasts tea at opposing Pokémon. This heals it for half of the damage dealt and may also burn the targets.
Move Stats
Power: 80
Accuracy: 90
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x277
Effect: 20%
Flags
—
Matrix Shot
[ MATRIXSHOT ]
#1225
A rock clumped with gems is fired at the target, targeting its special defense.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
Me First
[ MEFIRST ]
#537
The user cuts ahead and uses the target's intended move with greater power. It fails if not used first.
Move Stats
Power: 0
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0B0
Effect: 0%
Flags
Mean Look
[ MEANLOOK ]
#535
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0EF
Effect: 0%
Flags
Meditate
[ MEDITATE ]
#536
The user meditates to awaken the power deep within their body and raise their Attack stat.
Move Stats
Power: 0
Accuracy: 0
PP: 40
Priority: 0
Additional Info
Target: User
Func: 0x01C
Effect: 0%
Flags
Medusa Ray
[ MEDUSARAY ]
#1193
The user glares and petrifies the foe, making them Rock-type.
Move Stats
Power: 0
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
Mega Drain
[ MEGADRAIN ]
#538
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Move Stats
Power: 40
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0DD
Effect: 0%
Flags
Mega Kick
[ MEGAKICK ]
#540
The target is attacked by a kick launched with muscle-packed power.
Move Stats
Power: 120
Accuracy: 80
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x000
Effect: 0%
Flags
Mega Punch
[ MEGAPUNCH ]
#541
The target is slugged by a punch thrown with muscle-packed power.
Megahorn
[ MEGAHORN ]
#539
Using a tough and impressive horn, the user rams into the target with no letup.
Megaphone
[ MEGAPHONE ]
#1248
The user screams loudly like a megaphone, lowering the Special Attack of the targets.
Move Stats
Power: 0
Accuracy: 85
PP: 40
Priority: 0
Additional Info
Target: AllOpposing
Func: TBA
Effect: 0%
Flags
Megaton Hammer
[ MEGATONHAMMER ]
#1169
The user slams the target with heavy force. Ignores protecting moves.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0AD
Effect: 0%
Flags
Melt
[ MELT ]
#1268
The user heats up the target and changes into a different type; Ice into Water, and Steel into Normal
Move Stats
Power: 0
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Flags
Meltdown
[ MELTDOWN ]
#542
The user starts to overheat, losing health but raising all stats at once.
Move Stats
Power: 0
Accuracy: 0
PP: 5
Priority: 0
Additional Info
Target: User
Func: 0x245
Effect: 0%
Flags
Memento
[ MEMENTO ]
#543
The user faints. In return, this harshly lowers the target's Attack and Sp. Atk stats.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0E2
Effect: 0%
Merculight
[ MERCULIGHT ]
#1309
The user protects itself with an electrified shield. Direct contact leaves the attackers paralyzed.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 4
Additional Info
Target: SingleNonUser
Func: TBA
Effect: 0%
Mercury Meltdown
[ MERCURYMELTDOWN ]
#1364
The user coats the opposing side in molten metal, tormenting the targets.
Move Stats
Power: 90
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: AllOpposing
Func: TBA
Effect: 0%
Flags
—
Malignant Chain
MALIGNANTCHAIN
The user pours toxins into the target with chains. May leave the target badly poisoned.
Power
100
Accuracy
100
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x006
Effect:
50%
nonmirror
#532
Malodor
MALODOR
The user unleashes a toxic stench. This leaves the opposing side poisoned.
Power
80
Accuracy
100
PP
10
Priority
0
Target:
AllOpposing
Func:
0x005
Effect:
100%
poisonmove
#1363
Mat Block
MATBLOCK
The user shields themselves and allies from damaging moves with a mat. Does not stop status moves.
Power
0
Accuracy
0
PP
10
Priority
1
Target:
BothSides
Func:
0x154
snatchable
nonmirror
bypassprotect
#533
Matcha Gotcha
MATCHAGOTCHA
The user blasts tea at opposing Pokémon. This heals it for half of the damage dealt and may also burn the targets.
Power
80
Accuracy
90
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x277
Effect:
20%
#534
Matrix Shot
MATRIXSHOT
A rock clumped with gems is fired at the target, targeting its special defense.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
TBA
WIP
#1225
Me First
MEFIRST
The user cuts ahead and uses the target's intended move with greater power. It fails if not used first.
Power
0
Accuracy
0
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x0B0
nonmirror
#537
Mean Look
MEANLOOK
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0EF
magiccoat
#535
Meditate
MEDITATE
The user meditates to awaken the power deep within their body and raise their Attack stat.
Power
0
Accuracy
0
PP
40
Priority
0
Target:
User
Func:
0x01C
snatchable
nonmirror
bypassprotect
#536
Medusa Ray
MEDUSARAY
The user glares and petrifies the foe, making them Rock-type.
Power
0
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
TBA
WIP
#1193
Mega Drain
MEGADRAIN
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Power
40
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x0DD
drainingmove
#538
Mega Kick
MEGAKICK
The target is attacked by a kick launched with muscle-packed power.
Power
120
Accuracy
80
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x000
contact
kickingmove
#540
Mega Punch
MEGAPUNCH
The target is slugged by a punch thrown with muscle-packed power.
Power
90
Accuracy
90
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x000
contact
punchmove
#541
Megahorn
MEGAHORN
Using a tough and impressive horn, the user rams into the target with no letup.
Power
120
Accuracy
85
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x000
contact
hornmoves
#539
Megaphone
MEGAPHONE
The user screams loudly like a megaphone, lowering the Special Attack of the targets.
Power
0
Accuracy
85
PP
40
Priority
0
Target:
AllOpposing
Func:
TBA
statnerfmove
WIP
#1248
Megaton Hammer
MEGATONHAMMER
The user slams the target with heavy force. Ignores protecting moves.
Power
80
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0AD
bypassprotect
contact
hammermove
#1169
Melt
MELT
The user heats up the target and changes into a different type; Ice into Water, and Steel into Normal
Power
0
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
TBA
WIP
#1268
Meltdown
MELTDOWN
The user starts to overheat, losing health but raising all stats at once.
Power
0
Accuracy
0
PP
5
Priority
0
Target:
User
Func:
0x245
snatchable
nonmirror
bypassprotect
#542
Memento
MEMENTO
The user faints. In return, this harshly lowers the target's Attack and Sp. Atk stats.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0E2
bypassprotect
perfectaccuracymove
suicidemove
#543
Merculight
MERCULIGHT
The user protects itself with an electrified shield. Direct contact leaves the attackers paralyzed.
Power
0
Accuracy
0
PP
10
Priority
4
Target:
SingleNonUser
Func:
TBA
nonmirror
paralysismove
protectmove
#1309
Mercury Meltdown
MERCURYMELTDOWN
The user coats the opposing side in molten metal, tormenting the targets.
Power
90
Accuracy
100
PP
10
Priority
0
Target:
AllOpposing
Func:
TBA
#1364