Showing 1361 moves
NORMAL
status
Shell Smash
[ SHELLSMASH ]
#801
The user lowers their Defense and Sp. Def stats to sharply raise their Attack, Sp. Atk, and Speed.
Move Stats
Power: 0
Accuracy: 0
PP: 15
Priority: 0
Additional Info
Target: User
Func: 0x035
Effect: 0%
FIRE
special
Shell Trap
[ SHELLTRAP ]
#802
The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage.
Move Stats
Power: 150
Accuracy: 100
PP: 5
Priority: -3
Additional Info
Target: SingleNonUser
Func: 0x16B
Effect: 0%
Flags
STEEL
STATUS
Shelter
[ SHELTER ]
#803
The user makes its skin as hard as an iron shield, sharply boosting its Defense stat.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x02F
Effect: 0%
STEEL
status
Shift Gear
[ SHIFTGEAR ]
#804
The user rotates their gears, raising the Attack stat and sharply raising the Speed stat.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x036
Effect: 0%
ELECTRIC
special
Shock Wave
[ SHOCKWAVE ]
#805
The user strikes the target with a quick jolt of electricity. This attack never misses.
Move Stats
Power: 60
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0A5
Effect: 0%
ELECTRIC
PHYSICAL
Shocking Edge
[ SHOCKINGEDGE ]
#1109
The user slashes the target with an lightning-infused blade. May leave the target paralyzed.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 10%
ELECTRIC
PHYSICAL
Shocking Jab
[ SHOCKINGJAB ]
#1119
The user jabs it's electrified horn into the target. This may leave the target paralyzed.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 20%
GROUND
status
Shore Up
[ SHOREUP ]
#806
The user regains up to half of their max HP. It restores more HP in a sandstorm.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x16C
Effect: 0%
PSYCHIC
STATUS
Showtime
[ SHOWTIME ]
#1345
The user clears up Trick Room and Wonder Room, sets up Magic Room, and switches out afterwards
Move Stats
Power: 0
Accuracy: 0
PP: 5
Priority: 0
Additional Info
Target: User
Func: TBA
Effect: 0%
Flags
BUG
special
Signal Beam
[ SIGNALBEAM ]
#807
The user attacks with a sinister beam of light. This may also confuse the target.
Move Stats
Power: 75
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x013
Effect: 10%
BUG
status
Silk Trap
[ SILKTRAP ]
#808
The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 4
Additional Info
Target: UserSide
Func: 0x252
Effect: 0%
Flags
BUG
SPECIAL
Silver Wind
[ SILVERWIND ]
#809
The user attacks with powdery scales blown by the wind. This may raise all the user's stats.
Move Stats
Power: 60
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x02D
Effect: 20%
Flags
NORMAL
status
Simple Beam
[ SIMPLEBEAM ]
#810
The user's mysterious psychic wave changes the target's Ability to Simple.
Move Stats
Power: 0
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x063
Effect: 0%
NORMAL
status
Sing
[ SING ]
#811
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
Move Stats
Power: 0
Accuracy: 55
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x003
Effect: 0%
FIRE
physical
Sizzly Slide
[ SIZZLYSLIDE ]
#813
The user cloaks itself in fire and charges at the target, and burns it.
Move Stats
Power: 60
Accuracy: 100
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x00A
Effect: 100%
NORMAL
status
Sketch
[ SKETCH ]
#814
The user permanently learns the move last used by the target. After using it, Sketch itself disappears.
Move Stats
Power: 0
Accuracy: 0
PP: 1
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x05D
Effect: 0%
Flags
PSYCHIC
status
Skill Swap
[ SKILLSWAP ]
#815
The user employs their psychic power to exchange Abilities with the target.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x067
Effect: 0%
Flags
BUG
physical
Skitter Smack
[ SKITTERSMACK ]
#816
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Move Stats
Power: 70
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x045
Effect: 100%
Flags
NORMAL
PHYSICAL
Skull Bash
[ SKULLBASH ]
#817
Tucking in their head, the user raises their Defense stat and rams the target on the second turn.
Move Stats
Power: 150
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C8
Effect: 100%
Flags
FLYING
physical
Sky Attack
[ SKYATTACK ]
#818
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Move Stats
Power: 140
Accuracy: 90
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C7
Effect: 30%
NORMAL status
Shell Smash
SHELLSMASH
The user lowers their Defense and Sp. Def stats to sharply raise their Attack, Sp. Atk, and Speed.
Power
0
Accuracy
0
PP
15
Priority
0
Target: User
Func: 0x035
snatchable nonmirror bypassprotect
#801
FIRE special
Shell Trap
SHELLTRAP
The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage.
Power
150
Accuracy
100
PP
5
Priority
-3
Target: SingleNonUser
Func: 0x16B
nonmirror
#802
STEEL STATUS
Shelter
SHELTER
The user makes its skin as hard as an iron shield, sharply boosting its Defense stat.
Power
0
Accuracy
0
PP
10
Priority
0
Target: User
Func: 0x02F
snatchable nonmirror bypassprotect WIP
#803
STEEL status
Shift Gear
SHIFTGEAR
The user rotates their gears, raising the Attack stat and sharply raising the Speed stat.
Power
0
Accuracy
0
PP
10
Priority
0
Target: User
Func: 0x036
snatchable nonmirror bypassprotect
#804
ELECTRIC special
Shock Wave
SHOCKWAVE
The user strikes the target with a quick jolt of electricity. This attack never misses.
Power
60
Accuracy
0
PP
20
Priority
0
Target: SingleNonUser
Func: 0x0A5
perfectaccuracymove
#805
ELECTRIC PHYSICAL
Shocking Edge
SHOCKINGEDGE
The user slashes the target with an lightning-infused blade. May leave the target paralyzed.
Power
80
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x007
Effect: 10%
slicingmove contact paralysismove
#1109
ELECTRIC PHYSICAL
Shocking Jab
SHOCKINGJAB
The user jabs it's electrified horn into the target. This may leave the target paralyzed.
Power
80
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x007
Effect: 20%
paralysismove hornmoves
#1119
GROUND status
Shore Up
SHOREUP
The user regains up to half of their max HP. It restores more HP in a sandstorm.
Power
0
Accuracy
0
PP
10
Priority
0
Target: User
Func: 0x16C
healingmove snatchable nonmirror bypassprotect
#806
PSYCHIC STATUS
Showtime
SHOWTIME
The user clears up Trick Room and Wonder Room, sets up Magic Room, and switches out afterwards
Power
0
Accuracy
0
PP
5
Priority
0
Target: User
Func: TBA
pivotmove
#1345
BUG special
Signal Beam
SIGNALBEAM
The user attacks with a sinister beam of light. This may also confuse the target.
Power
75
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x013
Effect: 10%
launchermove beammove
#807
BUG status
Silk Trap
SILKTRAP
The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.
Power
0
Accuracy
0
PP
10
Priority
4
Target: UserSide
Func: 0x252
#808
BUG SPECIAL
Silver Wind
SILVERWIND
The user attacks with powdery scales blown by the wind. This may raise all the user's stats.
Power
60
Accuracy
100
PP
5
Priority
0
Target: SingleNonUser
Func: 0x02D
Effect: 20%
#809
NORMAL status
Simple Beam
SIMPLEBEAM
The user's mysterious psychic wave changes the target's Ability to Simple.
Power
0
Accuracy
100
PP
15
Priority
0
Target: SingleNonUser
Func: 0x063
magiccoat beammove
#810
NORMAL status
Sing
SING
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
Power
0
Accuracy
55
PP
15
Priority
0
Target: SingleNonUser
Func: 0x003
soundmove magiccoat
#811
FIRE physical
Sizzly Slide
SIZZLYSLIDE
The user cloaks itself in fire and charges at the target, and burns it.
Power
60
Accuracy
100
PP
20
Priority
0
Target: SingleNonUser
Func: 0x00A
Effect: 100%
contact nonmirror
#813
NORMAL status
Sketch
SKETCH
The user permanently learns the move last used by the target. After using it, Sketch itself disappears.
Power
0
Accuracy
0
PP
1
Priority
0
Target: SingleNonUser
Func: 0x05D
#814
PSYCHIC status
Skill Swap
SKILLSWAP
The user employs their psychic power to exchange Abilities with the target.
Power
0
Accuracy
0
PP
10
Priority
0
Target: SingleNonUser
Func: 0x067
#815
BUG physical
Skitter Smack
SKITTERSMACK
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Power
70
Accuracy
90
PP
10
Priority
0
Target: SingleNonUser
Func: 0x045
Effect: 100%
contact
#816
NORMAL PHYSICAL
Skull Bash
SKULLBASH
Tucking in their head, the user raises their Defense stat and rams the target on the second turn.
Power
150
Accuracy
100
PP
10
Priority
0
Target: SingleNonUser
Func: 0x0C8
Effect: 100%
contact
#817
FLYING physical
Sky Attack
SKYATTACK
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Power
140
Accuracy
90
PP
5
Priority
0
Target: SingleNonUser
Func: 0x0C7
Effect: 30%
highcrit flinchmove
#818