Showing 1361 moves
Shell Smash
[ SHELLSMASH ]
#801
The user lowers their Defense and Sp. Def stats to sharply raise their Attack, Sp. Atk, and Speed.
Move Stats
Power: 0
Accuracy: 0
PP: 15
Priority: 0
Additional Info
Target: User
Func: 0x035
Effect: 0%
Flags
Shell Trap
[ SHELLTRAP ]
#802
The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage.
Move Stats
Power: 150
Accuracy: 100
PP: 5
Priority: -3
Additional Info
Target: SingleNonUser
Func: 0x16B
Effect: 0%
Flags
Shelter
[ SHELTER ]
#803
The user makes its skin as hard as an iron shield, sharply boosting its Defense stat.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x02F
Effect: 0%
Flags
Shift Gear
[ SHIFTGEAR ]
#804
The user rotates their gears, raising the Attack stat and sharply raising the Speed stat.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x036
Effect: 0%
Flags
Shock Wave
[ SHOCKWAVE ]
#805
The user strikes the target with a quick jolt of electricity. This attack never misses.
Move Stats
Power: 60
Accuracy: 0
PP: 20
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0A5
Effect: 0%
Flags
Shocking Edge
[ SHOCKINGEDGE ]
#1109
The user slashes the target with an lightning-infused blade. May leave the target paralyzed.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 10%
Flags
Shocking Jab
[ SHOCKINGJAB ]
#1119
The user jabs it's electrified horn into the target. This may leave the target paralyzed.
Move Stats
Power: 80
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x007
Effect: 20%
Flags
Shore Up
[ SHOREUP ]
#806
The user regains up to half of their max HP. It restores more HP in a sandstorm.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: User
Func: 0x16C
Effect: 0%
Showtime
[ SHOWTIME ]
#1345
The user clears up Trick Room and Wonder Room, sets up Magic Room, and switches out afterwards
Move Stats
Power: 0
Accuracy: 0
PP: 5
Priority: 0
Additional Info
Target: User
Func: TBA
Effect: 0%
Flags
Signal Beam
[ SIGNALBEAM ]
#807
The user attacks with a sinister beam of light. This may also confuse the target.
Move Stats
Power: 75
Accuracy: 100
PP: 15
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x013
Effect: 10%
Flags
Silk Trap
[ SILKTRAP ]
#808
The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 4
Additional Info
Target: UserSide
Func: 0x252
Effect: 0%
Flags
—
Silver Wind
[ SILVERWIND ]
#809
The user attacks with powdery scales blown by the wind. This may raise all the user's stats.
Move Stats
Power: 60
Accuracy: 100
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x02D
Effect: 20%
Flags
—
Simple Beam
[ SIMPLEBEAM ]
#810
The user's mysterious psychic wave changes the target's Ability to Simple.
Sing
[ SING ]
#811
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
Sizzly Slide
[ SIZZLYSLIDE ]
#813
The user cloaks itself in fire and charges at the target, and burns it.
Sketch
[ SKETCH ]
#814
The user permanently learns the move last used by the target. After using it, Sketch itself disappears.
Move Stats
Power: 0
Accuracy: 0
PP: 1
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x05D
Effect: 0%
Flags
—
Skill Swap
[ SKILLSWAP ]
#815
The user employs their psychic power to exchange Abilities with the target.
Move Stats
Power: 0
Accuracy: 0
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x067
Effect: 0%
Flags
—
Skitter Smack
[ SKITTERSMACK ]
#816
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Move Stats
Power: 70
Accuracy: 90
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x045
Effect: 100%
Flags
Skull Bash
[ SKULLBASH ]
#817
Tucking in their head, the user raises their Defense stat and rams the target on the second turn.
Move Stats
Power: 150
Accuracy: 100
PP: 10
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C8
Effect: 100%
Flags
Sky Attack
[ SKYATTACK ]
#818
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Move Stats
Power: 140
Accuracy: 90
PP: 5
Priority: 0
Additional Info
Target: SingleNonUser
Func: 0x0C7
Effect: 30%
Flags
Shell Smash
SHELLSMASH
The user lowers their Defense and Sp. Def stats to sharply raise their Attack, Sp. Atk, and Speed.
Power
0
Accuracy
0
PP
15
Priority
0
Target:
User
Func:
0x035
snatchable
nonmirror
bypassprotect
#801
Shell Trap
SHELLTRAP
The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage.
Power
150
Accuracy
100
PP
5
Priority
-3
Target:
SingleNonUser
Func:
0x16B
nonmirror
#802
Shelter
SHELTER
The user makes its skin as hard as an iron shield, sharply boosting its Defense stat.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
User
Func:
0x02F
snatchable
nonmirror
bypassprotect
WIP
#803
Shift Gear
SHIFTGEAR
The user rotates their gears, raising the Attack stat and sharply raising the Speed stat.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
User
Func:
0x036
snatchable
nonmirror
bypassprotect
#804
Shock Wave
SHOCKWAVE
The user strikes the target with a quick jolt of electricity. This attack never misses.
Power
60
Accuracy
0
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x0A5
perfectaccuracymove
#805
Shocking Edge
SHOCKINGEDGE
The user slashes the target with an lightning-infused blade. May leave the target paralyzed.
Power
80
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x007
Effect:
10%
slicingmove
contact
paralysismove
#1109
Shocking Jab
SHOCKINGJAB
The user jabs it's electrified horn into the target. This may leave the target paralyzed.
Power
80
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x007
Effect:
20%
paralysismove
hornmoves
#1119
Shore Up
SHOREUP
The user regains up to half of their max HP. It restores more HP in a sandstorm.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
User
Func:
0x16C
healingmove
snatchable
nonmirror
bypassprotect
#806
Showtime
SHOWTIME
The user clears up Trick Room and Wonder Room, sets up Magic Room, and switches out afterwards
Power
0
Accuracy
0
PP
5
Priority
0
Target:
User
Func:
TBA
pivotmove
#1345
Signal Beam
SIGNALBEAM
The user attacks with a sinister beam of light. This may also confuse the target.
Power
75
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x013
Effect:
10%
launchermove
beammove
#807
Silk Trap
SILKTRAP
The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.
Power
0
Accuracy
0
PP
10
Priority
4
Target:
UserSide
Func:
0x252
#808
Silver Wind
SILVERWIND
The user attacks with powdery scales blown by the wind. This may raise all the user's stats.
Power
60
Accuracy
100
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x02D
Effect:
20%
#809
Simple Beam
SIMPLEBEAM
The user's mysterious psychic wave changes the target's Ability to Simple.
Power
0
Accuracy
100
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x063
magiccoat
beammove
#810
Sing
SING
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
Power
0
Accuracy
55
PP
15
Priority
0
Target:
SingleNonUser
Func:
0x003
soundmove
magiccoat
#811
Sizzly Slide
SIZZLYSLIDE
The user cloaks itself in fire and charges at the target, and burns it.
Power
60
Accuracy
100
PP
20
Priority
0
Target:
SingleNonUser
Func:
0x00A
Effect:
100%
contact
nonmirror
#813
Sketch
SKETCH
The user permanently learns the move last used by the target. After using it, Sketch itself disappears.
Power
0
Accuracy
0
PP
1
Priority
0
Target:
SingleNonUser
Func:
0x05D
#814
Skill Swap
SKILLSWAP
The user employs their psychic power to exchange Abilities with the target.
Power
0
Accuracy
0
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x067
#815
Skitter Smack
SKITTERSMACK
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Power
70
Accuracy
90
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x045
Effect:
100%
contact
#816
Skull Bash
SKULLBASH
Tucking in their head, the user raises their Defense stat and rams the target on the second turn.
Power
150
Accuracy
100
PP
10
Priority
0
Target:
SingleNonUser
Func:
0x0C8
Effect:
100%
contact
#817
Sky Attack
SKYATTACK
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Power
140
Accuracy
90
PP
5
Priority
0
Target:
SingleNonUser
Func:
0x0C7
Effect:
30%
highcrit
flinchmove
#818